Here is a 'KQRBP vs knp' chess puzzle created by the program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. The DSNS does not use endgame tablebases, neural networks or any kind of machine learning found in traditional artificial intelligence (AI). It also has nothing to do with deep learning.
White to Play and Mate in 3
Chesthetica v10.63 : Selangor, Malaysia
2018.3.18 2:46:04 AM
White has a decisive material advantage in this position but the winning sequence may not be immediately clear. If this one is too easy or too difficult for you, try out some of the others. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's.
Solution (Skip to 0:35)
< | Facebook | Twitter | Get the Book | Website | Reddit| >