Here is a new 'KRRBN vs krnp' mate in 5 chess puzzle created by the prototype computer program, Chesthetica, using the computational creativity approach which doesn't use any kind of traditional AI or even deep learning. Chesthetica is able to generate mates in 3, mates in 4, mates in 5, study-like constructs and also compose problems using specific combinations of pieces fed into it (such as using only a queen vs. rook and knight). Read more about it on ChessBase. The position below contains 9 pieces which means it simply could not have been derived even from an existing endgame tablebase which is presently limited to 7 pieces.
White to Play and Mate in 5
Chesthetica v10.67 : Selangor, Malaysia
2018.6.9 7:49:24 PM
Chesthetica composes only unique or new constructs. If you have seen it before, cite the source and comment below because it is purely coincidental. Did you find this one interesting or have something else to say? Leave a comment below! Collectively, these puzzles are intended to cater to players of all levels.
Solution (Skip to 0:35)
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