A 'KRB vs kpp' #4 chess construct composed autonomously by the prototype computer program, Chesthetica, using the relatively new computational creativity approach called the 'DSNS'. Chesthetica is capable of composing positions that may otherwise take centuries or longer to arise in an actual game; so you can enjoy them right now instead. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated.
White to Play and Mate in 4
Chesthetica v10.69 : Selangor, Malaysia
2018.7.7 8:49:19 PM
These chess puzzles are published in order based on the composition date and time stamp above. Due to the sheer volume of compositions generated, the latest ones may therefore only be published later on. White is over a rook's worth in material but the precise win in this position still needs to be found. Try to solve this as quickly as you can. If you like it, please share with your friends. As a whole, these problems are intended to cater to players of all skill levels.
Solution (Skip to 0:35)
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