Computer-Generated Chess Problem 02279

Published online for the first time, consider this KBBN vs kpp mate in 4 chess problem generated by a computer using the approach known as the DSNS from the sub-field of AI, computational creativity. There is no known limit to the quantity or type of compositions that can be generated.


2B5/6B1/8/3p4/7p/4K1N1/8/4k3 w - - 0 1
White to Play and Mate in 4
Chesthetica v10.74 : Selangor, Malaysia
2018.8.28 7:02:44 PM
Solvability Estimate = Easy

White is over a rook's worth in material but the precise win in this position still needs to be found. Do share and try out some of the others too. Solving chess puzzles like this can be good for your health as it keeps your brain active. It may even delay or prevent dementia.

Main Line of the Solution (Skip to 0:35)

<| Books | DTube | Facebook | Reddit | Twitter | Website |>

H2
H3
H4
3 columns
2 columns
1 column
Join the conversation now