Now, here we have a 'KQRBB vs kqrppp' mate in 3 chess construct composed autonomously by a computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour. Any chess position over 7 pieces could not possibly have been derived from an endgame tablebase which today is limited to 7 pieces.
White to Play and Mate in 3
Chesthetica v11.02 (Selangor, Malaysia)
Generated on 9 Mar 2019 at 1:29:10 AM
White is significantly ahead in material. Looking at the position, it is somewhat cluttered. Why not time yourself how long it took you to solve this? Collectively, these puzzles are intended to cater to players of all levels.
Main Line of the Solution (Skip to 0:35)
<| Amazon | BitChute | Minds | Reddit | WordPress | YouTube |>