Here is a new 'KQRBBP vs krnnp' three-move chess problem generated autonomously by a computer using the relatively new computational creativity approach called the 'DSNS'. There is no known limit to the quantity or type of compositions that can be generated. The largest endgame tablebase in existence today is for 7 pieces (Lomonosov) which contains over 500 trillion positions, most of which have not and never will be seen by human eyes. This problem with 11 pieces goes even beyond that and was therefore composed without any such help whatsoever.
White to Play and Mate in 3
Chesthetica v11.17 (Selangor, Malaysia)
Generated on 21 Apr 2019 at 3:59:18 PM
Most changes to Chesthetica that result in a slightly higher 'version number' are simply to improve the interface, by the way. White is over a rook's worth in material but the precise win in this position still needs to be found. Did you find this one interesting or have something else to say? Leave a comment below! Solving chess puzzles like this can also help improve your game.
Main Line of the Solution (Skip to 0:35)
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