Computer-Generated Chess Problem 02628

A new if not unique KRNN vs kpp chess puzzle or problem (whichever you wish to call it) composed by the program, Chesthetica, using the 'DSNS' computational creativity approach which does not use any kind of machine or deep learning. You can learn more about the DSNS here.

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3N4/8/5p2/7R/k7/1N6/6p1/2K5 w - - 0 1
White to Play and Mate in 5
Chesthetica v11.17 (Selangor, Malaysia)
Generated on 23 Apr 2019 at 4:04:37 PM
Solvability Estimate = Easy

Composing a chess puzzle or problem requires creativity and it's not easy even for most humans. White is over a rook's worth in material but the precise win in this position still needs to be found. Do you think you could have composed something better with these pieces? Share in the comments and let us know how long it took you. Over time, the tactics you see in these puzzles will help you improve your game.

Similar Chess Problems by Chesthetica: 00499 02032 02335

Main Line of the Solution (Skip to 0:35)

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