Consider this 'KQRN vs kqrnn' mate in 3 chess puzzle created by the program, Chesthetica, using the Digital Synaptic Neural Substrate AI computational creativity method. Chesthetica can compose problems that might otherwise take centuries or longer for human composers to think of, so you may enjoy them right now. Chesthetica is able to generate three-movers, four-moves, five-movers and study-like constructs and also compose problems using specific pieces types fed into it (e.g. composing something original using only three pawns vs. a knight). Read more about it on ChessBase. The largest endgame tablebase in existence today is for 7 pieces (Lomonosov) which contains over 500 trillion positions, most of which have not been seen by human eyes. This problem with 9 pieces goes even beyond that and was therefore composed without any such help.
White to Play and Mate in 3
Chesthetica v11.47 (Selangor, Malaysia)
Generated on 1 Oct 2019 at 3:01:25 AM
Chesthetica composes everything autonomously (no human intervention) and even chooses the main line of the solution to show you. If this one is too easy or too difficult for you, try out some of the others. Over time, the tactics you see in these puzzles will help you improve your game.
Solution
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