Computer-Generated Chess Problem 02770

An original 'KQRRBBN vs kqrrbnppp' chess puzzle or problem (whichever you wish to call it) composed by the program, Chesthetica, using the 'DSNS' computational creativity approach which does not use any kind of machine or deep learning. You can learn more about the DSNS here.

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1r1B4/3kn1b1/4r2p/1pp4B/1q1N4/6R1/7Q/3K2R1 w - - 0 1
White to Play and Win
Chesthetica v11.47 (Selangor, Malaysia)
Generated on 1 Oct 2019 at 9:51:18 AM

A seemingly earlier version of Chesthetica on a problem composed later (based on the date and time stamp) simply means that version may have been running on a different computer or operating system user account. Material is even. Do you think you could have composed something better with these pieces? Share in the comments and let us know how long it took you. Over time, the tactics you see in these puzzles will help you improve your game. Anyway, if standard chess isn't your thing, you might instead like SSCC.

Solution

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