Computer-Generated Chess Problem 02832

A new if not unique KQN vs krnnppp mate in 3 chess construct composed autonomously by Chesthetica using the computational creativity approach which doesn't use any kind of traditional AI or even deep learning. Chesthetica has the creative ability to compose positions on an 8x8 canvas that may otherwise take centuries to arise in an actual game, if ever. You can learn about how these constructs are selected here. The position below contains 10 pieces which means it simply could not have been derived even from an existing endgame tablebase which is presently limited to 7 pieces.

image.png

8/6p1/8/8/5K1p/2nN3k/1rQ4p/7n w - - 0 1
White to Play and Mate in 3
Chesthetica v11.59 (Selangor, Malaysia)
Generated on 21 Jan 2020 at 5:18:17 AM
Solvability Estimate = Difficult

Now, let's see what else there is to say. Give me a moment. Do share and try out some of the others too. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's.

Solution

<| Book | DTube | Facebook | Instagram | Twitter | Website |>

H2
H3
H4
3 columns
2 columns
1 column
Join the conversation now