Computer-Generated Chess Problem 03269

Here is a 'KRNN vs kn' three-move chess puzzle created by the prototype computer program, Chesthetica, using the fairly new computational creativity approach called the 'DSNS'. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated.

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k2K1N1R/8/2N3n1/8/8/8/8/8 w - - 0 1
White to Play and Mate in 3
Chesthetica v12.29 (Selangor, Malaysia)
Generated on 2 Apr 2021 at 7:30:09 PM
Solvability Estimate = Difficult

Even with the same version number, each copy of Chesthetica 'evolves' and performs somewhat differently over time. White is over a rook's worth in material but the precise win in this position still needs to be found. If this one is too easy or too difficult for you, try out some of the others. Solving chess puzzles like this can be good for your health as it keeps your brain active. It may even delay or prevent dementia.

Similar Chess Problems by Chesthetica: 01637, 01959, 02318.

Solution

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H2
H3
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