This is an original 'KQRP vs kqrpp' five-move chess problem generated by a computer using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions that may otherwise take centuries to arise in an actual game, if ever. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour. Any chess position over 7 pieces could not possibly have been derived from an endgame tablebase which today is limited to 7 pieces.
White to Play and Mate in 5
Chesthetica v12.30 (Selangor, Malaysia)
Generated on 11 May 2021 at 3:26:32 PM
Composing a chess puzzle or problem requires creativity and it's not easy even for most humans. White actually has less material than Black. The white army is down by about 1 (Shannon) pawn units in value. There may also be a risk of Black promoting a pawn. Do share and try out some of the others too. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's.
A Similar Chess Problem by Chesthetica: 01050
Solution
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