A newly published and original KQBP vs kqr chess problem generated autonomously by the program, Chesthetica, using the 'DSNS' computational creativity approach which does not use any kind of machine or deep learning. Chesthetica is able to generate mates in 2, mates in 3, mates in 4, mates in 5, study-like constructs and also compose problems using specific combinations of pieces fed into it (e.g., to compose something using a rook, bishop, knight and three pawns vs. a queen and a rook). Read more about it on ChessBase.
White to Play and Mate in 3
Chesthetica v12.30 (Selangor, Malaysia)
Generated on 21 May 2021 at 8:47:50 AM
If you notice any version of Chesthetica 'skipped' from one problem to the next, that simply means additional (minor) changes were made to the program before it was set to run again. White actually has less material than Black yet still wins. The white army is down by about one (Shannon) pawn units in value. Leave a comment below, if you like. Take some time to study the analysis and you might appreciate the puzzle a little more. Anyway, if standard chess isn't your thing, you might instead like SSCC.
A Similar Chess Problem by Chesthetica: 02334
Solution
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