Computer-Generated Chess Problem 03417

Take a look at this 'KRBN vs kp' mate in 5 chess problem generated autonomously by Chesthetica using the fairly new computational creativity approach called the 'DSNS'. Chesthetica is able to generate three-movers, four-moves, five-movers and study-like constructs and also compose problems using specific pieces types fed into it (such as using only a queen vs. rook and knight). Read more about it on ChessBase.

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8/8/8/8/6N1/8/2K2R1p/4kB2 w - - 0 1
White to Play and Mate in 5
Chesthetica v12.35 (Selangor, Malaysia)
Generated on 10 Aug 2021 at 11:50:29 PM
Solvability Estimate = Easy

Composing a chess puzzle or problem requires creativity and it's not easy even for most humans. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Leave a comment below if you like. Collectively, these puzzles are intended to cater to players of all levels.

Similar Chess Problems by Chesthetica: 00063, 00340, 01277, 01297, 01478, 01715, 01830, 01902, 01920, 01971, 02005, 02067, 02103, 02146, 02200, 02779, 02911, 03052, 03064.

Solution

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H2
H3
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3 columns
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