Published online for the first time, consider this KRNN vs kp chess puzzle or problem (whichever you wish to call it) composed by the program, Chesthetica, using the 'Digital Synaptic Neural Substrate' computational creativity approach which does not use any kind of deep learning. There is no known limit to the quantity or type of compositions that can be generated.
White to Play and Mate in 4
Chesthetica v12.44 (Selangor, Malaysia)
Generated on 28 Nov 2021 at 2:20:31 AM
Some of the earliest chess problems by humans are over 10 centuries old but original ones by computer are very recent. White has a rook and two knights for Black's pawn. If this one is too easy or too difficult for you, try out some of the others. Take some time to study the analysis and you might appreciate the puzzle a little more.
Similar Chess Problems by Chesthetica: 00019, 00062, 01825, 01868, 02019.
Solution
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