Computer-Generated Chess Problem 03556

Published online for the first time, consider this KQN vs kqnp chess puzzle by a computer using the computational creativity approach which doesn't use any kind of traditional AI or even deep learning. There is no known limit to the quantity or type of compositions that can be generated.

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4N3/p6Q/1k6/8/2K5/6n1/8/7q w - - 0 1
White to Play and Mate in 5
Chesthetica v12.46 (Selangor, Malaysia)
Generated on 30 Dec 2021 at 5:06:45 AM
Solvability Estimate = Easy

Humans have been composing original chess problems for over a thousand years. Now a computer can do it too. Black is ahead by a pawn. Did you find this one interesting or have something else to say? Leave a comment below! Note that not all the chess problems are like this. They cover quite the spectrum of solving ability and there are thousands published already.

Solution

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H2
H3
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3 columns
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1 column
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