Computer-Generated Chess Problem 03593

Now, this is a 'KQBP vs kqn' mate in three chess puzzle by a computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tablebases, neural networks or any kind of machine learning found in traditional AI.

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8/8/6B1/8/q3P3/8/2n2k1K/2Q5 w - - 0 1
White to Play and Mate in 3
Chesthetica v12.49 (Selangor, Malaysia)
Generated on 12 Feb 2022 at 7:02:24 PM
Solvability Estimate = Difficult

Chesthetica, especially if running on multiple computers or operating system user accounts, is capable of generating far too many compositions than can be published in a timely fashion here. The newer ones will therefore only be published some time later. This is why the composition or generation date above does not match today's date. White has a slight material advantage over Black. Did you find this one interesting or have something else to say? Leave a comment below! Feel free to copy the position into a chess engine and potentially discover even more variations.

Solution

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