Computer-Generated Chess Problem 03800

An original 'KQRBN vs kqn' mate in three chess construct composed autonomously by Chesthetica using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions that may otherwise take centuries to arise in an actual game, if ever. You can learn more about the DSNS here.

image.png

8/8/4q3/3k1n2/1KN1RQ2/3B4/8/8 w - - 0 1
White to Play and Mate in 3
Chesthetica v12.58 (Selangor, Malaysia)
Generated on 3 Aug 2022 at 11:24:17 AM
Solvability Estimate = Difficult

These chess puzzles are published in order based on the composition date and time stamp above. Due to the sheer volume of compositions generated, the latest ones may therefore only be published later on. White is ahead by a rook and a bishop. The position appears fairly cluttered. Try to solve this puzzle. Do try some of the others in the series as well before you go. Collectively, these puzzles are intended to cater to players of all levels. Anyway, if standard chess isn't your thing, you might instead like SSCC.

A Similar Chess Problem by Chesthetica: 02239

Solution

<| Book | Facebook | Instagram | Twitter | Website |>

H2
H3
H4
3 columns
2 columns
1 column
Join the conversation now