Computer-Generated Chess Problem 03807

Contemplate this 'KQRRBP vs kqrr' mate in four chess puzzle by a computer using the 'digital synaptic neural substrate' (DSNS) computational creativity approach. It doesn't use endgame tablebases, deep learning or any kind of traditional artificial intelligence (AI). You can learn more about the DSNS here.

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1r1B4/1R6/1K5k/2r3R1/8/7P/6Q1/6q1 w - - 0 1
White to Play and Mate in 4
Chesthetica v12.59 (Selangor, Malaysia)
Generated on 9 Aug 2022 at 8:49:35 AM
Solvability Estimate = Moderate

Composing a chess puzzle or problem requires creativity and it's not easy even for most humans. White is significantly ahead in material. Leave a comment below if you like. Solving chess puzzles like this can be good for your health as it keeps your brain active. It may even delay or prevent dementia. Anyway, if standard chess isn't your thing, you might instead like SSCC.

Solution

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