Computer-Generated Chess Problem 03858

Published online for the first time, consider this KRBB vs kr chess construct composed autonomously by a computer program, Chesthetica, using the Digital Synaptic Neural Substrate computational creativity approach which does not use any kind of deep learning. There is no known limit to the quantity or type of compositions that can be generated.

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8/8/2B5/2B1r3/7R/4K3/8/6k1 w - - 0 1
White to Play and Mate in 4
Chesthetica v12.60 (Selangor, Malaysia)
Generated on 12 Sep 2022 at 12:07:26 PM
Solvability Estimate = Moderate

Humans have been composing original chess problems for over a thousand years. Now a computer can do it too. White is ahead by two bishops. If this one is too easy or too difficult for you, try out some of the others. Feel free to copy the position into a chess engine and potentially discover even more variations. If you're wondering how complex some chess problems can get, read this.

Similar Chess Problems by Chesthetica: 01474, 01677.

Solution

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