Computer-Generated Chess Problem 03953

Take a look at this 'KQB vs kpp' mate in five chess construct composed autonomously by the prototype computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. There is no known limit to the quantity or type of compositions that can be generated.

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8/2K5/4QB2/8/8/8/2pp4/1k6 w - - 0 1
White to Play and Mate in 5
Chesthetica v12.64 (Selangor, Malaysia)
Generated on 11 Dec 2022 at 12:52:16 PM
Solvability Estimate = Moderate

Some of the earliest chess problems by humans are over 10 centuries old but original ones by computer are very recent. White has a queen and a bishop for Black's two pawns. Try to solve this puzzle. Do try some of the others in the series as well before you go. As a whole, these problems are intended to cater to players of all skill levels. If you're wondering how complex some chess problems can get, read this.

A Similar Chess Problem by Chesthetica: 00231

Solution

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