Computer-Generated Chess Problem 02675

Now, here we have a 'KBBNN vs kbppp' mate in 3 chess problem generated by the program, Chesthetica, using the Digital Synaptic Neural Substrate AI computational creativity method. Chesthetica can compose problems that might otherwise take centuries or longer for human composers to think of, so you may enjoy them right now. Chesthetica is able to generate various types of mates and study-like constructs and also compose problems using specific combinations of pieces fed into it (e.g. composing something original using only a rook vs. five pawns). Learn more about it on ChessBase.

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8/8/2B2B2/pp2K3/bNk5/2p5/8/2N5 w - - 0 1
White to Play and Mate in 3
Chesthetica v11.20 (Selangor, Malaysia)
Generated on 26 May 2019 at 2:50:25 PM
Solvability Estimate = Difficult

These chess puzzles are published in order based on the composition date and time stamp above. Due to the sheer volume of compositions generated, the latest ones may therefore only be published later on. Chesthetica composes only unique or new constructs. If you have seen it before, cite the source and comment below because it is purely coincidental. If this one is too easy or too difficult for you, try out some of the others. Feel free to copy the position into a chess engine and discover even more variations of the solution.

Main Line of the Solution (Skip to 0:35)

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