Here is a new 'KRRR vs kppppp' mate in 5 chess problem generated by the program, Chesthetica, using the DSNS computational creativity approach which doesn't use any kind of traditional AI. There is no known limit to the quantity or type of compositions that can be generated. The position below contains 10 pieces which means it simply could not have been derived even from an existing endgame tablebase which is presently limited to 7 pieces.
White to Play and Mate in 5
Chesthetica v10.69 : Selangor, Malaysia
2018.7.19 3:43:01 PM
A seemingly earlier version of Chesthetica on a problem composed later (based on the date and time stamp) simply means that version may have been running on a different computer or operating system user account. Chesthetica composes everything autonomously (no human intervention) and even chooses the main line of the solution to show you. Why not time yourself how long it took you to solve this? Feel free to copy the position into a chess engine and discover even more variations of the solution. If you're bored of standard chess, though, why not try this?
Main Line of the Solution (Skip to 0:35)
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