Computer-Generated Chess Problem 03439

A 'KRN vs kp' mate in 4 chess puzzle or problem (whichever you wish to call it) composed by a computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tablebases, deep learning or any kind of traditional AI. You can learn more about the DSNS here.

image.png

7R/8/1N6/1p6/8/3K4/8/2k5 w - - 0 1
White to Play and Mate in 4
Chesthetica v12.38 (Selangor, Malaysia)
Generated on 27 Aug 2021 at 1:25:34 PM
Solvability Estimate = Easy

Some of the earliest chess problems by humans are over 10 centuries old but original ones by computer are very recent. White is over a rook's worth in material but the precise win in this position still needs to be found. Leave a comment below if you like. Feel free to copy the position into a chess engine and discover even more variations of the solution.

Similar Chess Problems by Chesthetica: 00057, 00334, 00533, 01251, 01255, 01978, 02119, 03083, 03428.

Solution

<| Book | Facebook | Instagram | Twitter | Website |>

H2
H3
H4
3 columns
2 columns
1 column
Join the conversation now