Published online for the first time, consider this KRBN vs kb mate in three chess puzzle or problem (whichever you wish to call it) composed by a computer program, Chesthetica, using the 'digital synaptic neural substrate' (DSNS) computational creativity approach. It doesn't use endgame tablebases, deep learning or any kind of traditional artificial intelligence (AI).
White to Play and Mate in 3
Chesthetica v12.56 (Selangor, Malaysia)
Generated on 30 Jun 2022 at 9:42:28 PM
Some of the earliest chess problems by humans are over 10 centuries old but original ones by computer are very recent. White is over a rook's worth in material but the precise win in this position still needs to be found. Did you find this one interesting or have something else to say? Leave a comment below! Feel free to copy the position into a chess engine and potentially discover even more variations.
A Similar Chess Problem by Chesthetica: 01828
Solution
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